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Table of Contents
About Sushi DAW
Sushi is the plugin host and DAW for the Elk Audio OS [1]. Key features include:
- Configuration via JSON files
- Runtime control via OSC (Open Sound Control) or Google’s gRPC protocol
- A configurable logging system for third-party integrations
gRPC supports multiple languages — Python, JavaScript, Lua, C/C++, and more — which allows rapid prototyping with elkpy in Python and production optimization with elkcpp in C/C++.
While Sushi has long supported Linux, since version 1.0 it also supports macOS. This article documents how to install it on macOS and verify the setup.
Installation
Method 1: Using the Official Pre-built Binary
The Releases page provides official pre-built binaries for macOS and Linux. Download the file matching your macOS architecture (Intel or Apple Silicon).
After downloading and extracting, open a terminal in that folder and run:
$ xattr -rc sushi
Method 2: Build from Source
- Clone the repository from GitHub:
$ git clone https://github.com/elk-audio/sushi
- Update all submodules:
$ git submodule update --init --recursive
- Create a
builddirectory and navigate into it:
$ mkdir build && cd build
- Generate the Makefile with CMake (see Troubleshooting #1 if you hit issues):
$ cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=../third-party/vcpkg/scripts/buildsystems/vcpkg.cmake ..
- Build:
$ make
Verifying the Installation: Playing a Synth Arpeggio
First, locate the sushi executable. For Method 1, it’s in the top-level of the extracted folder; for Method 2, it’s deep inside the build directory.
In misc/config_files, there are sample JSON config files. Find play_brickworks_synth.json and run:
$ ./sushi --coreaudio -c config_files/play_brickworks_synth.json
If you hear a synthesizer arpeggio, the installation and setup are complete!
Conclusion
In this article, we briefly introduced Sushi — a headless DAW — and documented how to install it on macOS. In upcoming articles, we’ll demonstrate how to control it via gRPC for real-time performance control.
Troubleshooting
Issue 1: required Xcode 9 or newer
- Error snippet:
Vst3 macOS detected
-- [SMTG] Check C++ compiler
CMake Error at third-party/vst3sdk/cmake/modules/SMTG_DetectPlatform.cmake:55 (message):
[SMTG] XCode 9 or newer is required
Fix:
Install Xcode from the App Store
Add the path to
~/.zshrc:
export PATH="/Applications/Xcode.app/Contents/Developer/usr/bin:$PATH"
References
[1] elk-audio/sushi: Elk Audio OS Plugin host and DAW, GitHub, https://github.com/elk-audio/sushi
[2] OSC index, https://ccrma.stanford.edu/groups/osc/index.html
[3] gRPC, https://grpc.io/